Wookash Podcast
En podkast av Łukasz Ściga - Lørdager
74 Episoder
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Odin creator Ginger Bill on his programming language and state of software!
Publisert: 19.12.2024 -
When your game engine is Adventure Game Studio | James Spanos
Publisert: 30.11.2024 -
Narrative, dialog and design of Adventure Games | Mark Yohalem on making Primordia and Strangeland
Publisert: 23.11.2024 -
Designing distilled card game experience! | the Imposter Kings | Sina Yeganeh
Publisert: 26.10.2024 -
How A Space for the Unbound made incredible characters! | Dimas Novan Delfiano
Publisert: 28.9.2024 -
Casey Muratori on his work experience
Publisert: 21.9.2024 -
The first game to use blockchain right? | Design of Providence
Publisert: 14.9.2024 -
How much humor is packed in a noir game Cat Detective? | Maria Aloupi on Quantum P.I.
Publisert: 13.7.2024 -
Making difficulty fun in tactical shooter - Shardpunk
Publisert: 6.7.2024 -
Principal Lighting Artist on how to make stunning scenes! - Maria Yue
Publisert: 29.6.2024 -
Why Stasis: Bone Totem will haunt you in your dreams - horror design with Nic & Chris Bischoff
Publisert: 22.6.2024 -
How DragonRuby empowers you to quickly make 2D games - the creator Amir Rajan
Publisert: 9.6.2024 -
Designing jumps to be the entire game - Designer of SCHiM Nils Slijkerman
Publisert: 1.6.2024 -
Game design principles in the Case of the Golden Idol - Andrejs Klavins
Publisert: 25.5.2024 -
Deep, dark yet beautiful game Night is Grey - discussion with the director Andre Broa
Publisert: 18.5.2024 -
Thronefall developer Paul talks about design, art & rendering!
Publisert: 11.5.2024 -
How Terraformers were made - strategy game with roguelike elements
Publisert: 4.5.2024 -
HIGHLIGHT: How Global Illumination and raytracing works - Implementing Nvidia papers in Flax game engine
Publisert: 29.4.2024 -
HIGHLIGHT: How Scripting works in Flax Game Engine - incredible C++ compiler / assembly hack
Publisert: 28.4.2024 -
How Flax Game Engine works - incredible hacks and tech closeup view with author Wojciech Figat
Publisert: 27.4.2024
Technical conversations with inspiring figures: programming, game engines, graphics, and more!