74 Episoder

  1. Design Meets Performance | Vjekoslav Krajačić

    Publisert: 19.4.2025
  2. Highly anticipated Mewgenics! | Tyler Glaiel

    Publisert: 12.4.2025
  3. If you're serious about programming, listen to Stewart Lynch!

    Publisert: 5.4.2025
  4. How realtime physics engines are made with Dennis Gustafsson!

    Publisert: 29.3.2025
  5. Aras Pranckevičius on Unity Engine internals and company!

    Publisert: 22.3.2025
  6. Daniel Benmergui on Dragonsweeper, Storyteller, and learning design with Jonathan Blow!

    Publisert: 15.3.2025
  7. The lesson in puzzle game design with Matt VanDevander!

    Publisert: 9.3.2025
  8. C++ in Neovim on Windows, and custom iOS build pipeline with Ted Bendixson!

    Publisert: 8.3.2025
  9. Adventure Game Design masterclass with Dave Gilbert!

    Publisert: 2.3.2025
  10. Why Odin and raylib is irresistible combo with Karl Zylinski!

    Publisert: 1.3.2025
  11. important podcast update

    Publisert: 23.2.2025
  12. On SIMD, cache and CPU internals with the expert Daniel Lemire!

    Publisert: 22.2.2025
  13. raylib author on library internals and C programming language!

    Publisert: 15.2.2025
  14. Design of mystery and adventure games with Will from Kini Games!

    Publisert: 9.2.2025
  15. Raphael Luba on jai compiler internals!

    Publisert: 8.2.2025
  16. Billy Basso on code architecture of Animal Well!

    Publisert: 2.2.2025
  17. Reynad, CEO of Tempo Storm, on his card game The Bazaar!

    Publisert: 1.2.2025
  18. Ryan Ike breaks down music and sound design for games!

    Publisert: 25.1.2025
  19. Jonathan Blow on his programming language jai and upcoming game(s)!

    Publisert: 18.1.2025
  20. Debuggers and programming from scratch with Ryan Fleury!

    Publisert: 11.1.2025

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Technical conversations with inspiring figures: programming, game engines, graphics, and more!

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