382 Episoder

  1. Episode 61 – Coming Up in the Indies: From Newcomer to Company Owner

    Publisert: 11.7.2015
  2. Episode 60 – Accessibility and Disability

    Publisert: 4.7.2015
  3. Episode 59 – Style Guides are your Friend

    Publisert: 27.6.2015
  4. Episode 58 – Moving Beyond Tokenism

    Publisert: 20.6.2015
  5. Episode 57 – So You’re Making Your First Game

    Publisert: 12.6.2015
  6. Episode 56 – What Editors Do

    Publisert: 30.5.2015
  7. Episode 55 – How to Succeed at Conventions

    Publisert: 22.5.2015
  8. Episode 54 – Playtest Feedback

    Publisert: 12.5.2015
  9. Episode 53 – Cartography of Fictional Worlds

    Publisert: 4.5.2015
  10. Episode 52 – Collaborating with Friends

    Publisert: 15.4.2015
  11. Episode 51 – RPG Podcasting and Design

    Publisert: 30.3.2015
  12. Episode 50 – Computer Hacking in Games

    Publisert: 21.3.2015
  13. Episode 49 – Gmless RPGs and other Variations

    Publisert: 7.3.2015
  14. Episode 48 – The Writer’s Workshop

    Publisert: 28.2.2015
  15. Episode 47 – Playtesting Brutally

    Publisert: 14.2.2015
  16. Episode 46 – Least System Necessary

    Publisert: 7.2.2015
  17. Episode 45 – Icons and Anchors

    Publisert: 31.1.2015
  18. Episode 44 – Succeeding at Conventions and Trade Shows

    Publisert: 24.1.2015
  19. Episode 43 – Book Design First Principles

    Publisert: 17.1.2015
  20. Episode 42 – Adventure Design as Technology

    Publisert: 10.1.2015

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The best recorded panels and seminars about analog game design and publishing

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