147 Episoder

  1. 74. Narrative Systems (Teaser)

    Publisert: 11.7.2022
  2. 73. System[s] Shock

    Publisert: 4.7.2022
  3. 72. Meaningful Mechanics, Meaningful Choices (Teaser)

    Publisert: 27.6.2022
  4. 71. Designing UrbanPlan

    Publisert: 20.6.2022
  5. 70. Gameplay is Narrative? w/ Ze and Nim! (Teaser)

    Publisert: 13.6.2022
  6. 69. Aesthetics & Storytelling w/ Ze and Nim!

    Publisert: 6.6.2022
  7. 68. Mechanics III: Action Economy (Teaser)

    Publisert: 30.5.2022
  8. 67. Adventures in Management: Backpack Hero

    Publisert: 23.5.2022
  9. 66. Finding Peace in 4X Games (Teaser)

    Publisert: 16.5.2022
  10. 65. Gameplay Loops & Emergent Narrative

    Publisert: 9.5.2022
  11. 64. Furidashi After Dark: The Mercenary Experience (Teaser)

    Publisert: 2.5.2022
  12. 63. Tabletop Design: Social Mechanics

    Publisert: 25.4.2022
  13. 62. Making Something True w/ Square Weasel Studio (Teaser)

    Publisert: 18.4.2022
  14. 61. Interview w/ Square Weasel Studio

    Publisert: 11.4.2022
  15. 60. Tabletop Design: Game Types (Teaser)

    Publisert: 4.4.2022
  16. 59. Tabletop Design: Taking Turns

    Publisert: 28.3.2022
  17. 58. Mechanics II - Mechanics vs. Systems (Teaser)

    Publisert: 21.3.2022
  18. 57. Order from RNG

    Publisert: 14.3.2022
  19. 56. Mechanics I - What Are Mechanics? (Teaser)

    Publisert: 7.3.2022
  20. 55. Narrative Mechanics in Disco Elysium

    Publisert: 28.2.2022

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Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.

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