Designer Notes
En podkast av Idle Thumbs

Kategorier:
86 Episoder
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Designer Notes 46: Brendon Chung - Part 1
Publisert: 29.6.2019 -
Designer Notes 45: Rami Ismail
Publisert: 5.6.2019 -
Designer Notes 44: Clint Hocking - Part 2
Publisert: 31.12.2018 -
Designer Notes 43: Clint Hocking - Part 1
Publisert: 24.11.2018 -
Designer Notes 42: David Sirlin - Part 2
Publisert: 6.10.2018 -
Designer Notes 41: David Sirlin - Part 1
Publisert: 8.8.2018 -
Designer Notes 40: Brian Reynolds - Part 3
Publisert: 22.6.2018 -
Designer Notes 39: Brian Reynolds - Part 2
Publisert: 16.5.2018 -
Designer Notes 38: Brian Reynolds - Part 1
Publisert: 24.4.2018 -
Designer Notes 37: Chris Hecker - Part 2
Publisert: 12.3.2018 -
Designer Notes 36: Chris Hecker - Part 1
Publisert: 21.2.2018 -
Designer Notes 35: Manveer Heir
Publisert: 17.1.2018 -
Designer Notes 34: Tyler Sigman - Part 2
Publisert: 7.12.2017 -
Designer Notes 33: Tyler Sigman - Part 1
Publisert: 13.11.2017 -
Designer Notes 32: Asher Vollmer
Publisert: 5.10.2017 -
Designer Notes 31: Margaret Robertson
Publisert: 1.9.2017 -
Designer Notes 30: Steve Gaynor - Part 2
Publisert: 11.8.2017 -
Designer Notes 29: Steve Gaynor - Part 1
Publisert: 21.7.2017 -
Designer Notes 28: George Fan
Publisert: 16.6.2017 -
Designer Notes 27: Lucas Pope
Publisert: 21.5.2017
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.