Designer Notes

En podkast av Idle Thumbs

Kategorier:

86 Episoder

  1. Designer Notes 46: Brendon Chung - Part 1

    Publisert: 29.6.2019
  2. Designer Notes 45: Rami Ismail

    Publisert: 5.6.2019
  3. Designer Notes 44: Clint Hocking - Part 2

    Publisert: 31.12.2018
  4. Designer Notes 43: Clint Hocking - Part 1

    Publisert: 24.11.2018
  5. Designer Notes 42: David Sirlin - Part 2

    Publisert: 6.10.2018
  6. Designer Notes 41: David Sirlin - Part 1

    Publisert: 8.8.2018
  7. Designer Notes 40: Brian Reynolds - Part 3

    Publisert: 22.6.2018
  8. Designer Notes 39: Brian Reynolds - Part 2

    Publisert: 16.5.2018
  9. Designer Notes 38: Brian Reynolds - Part 1

    Publisert: 24.4.2018
  10. Designer Notes 37: Chris Hecker - Part 2

    Publisert: 12.3.2018
  11. Designer Notes 36: Chris Hecker - Part 1

    Publisert: 21.2.2018
  12. Designer Notes 35: Manveer Heir

    Publisert: 17.1.2018
  13. Designer Notes 34: Tyler Sigman - Part 2

    Publisert: 7.12.2017
  14. Designer Notes 33: Tyler Sigman - Part 1

    Publisert: 13.11.2017
  15. Designer Notes 32: Asher Vollmer

    Publisert: 5.10.2017
  16. Designer Notes 31: Margaret Robertson

    Publisert: 1.9.2017
  17. Designer Notes 30: Steve Gaynor - Part 2

    Publisert: 11.8.2017
  18. Designer Notes 29: Steve Gaynor - Part 1

    Publisert: 21.7.2017
  19. Designer Notes 28: George Fan

    Publisert: 16.6.2017
  20. Designer Notes 27: Lucas Pope

    Publisert: 21.5.2017

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Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.

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