Design Doc
En podkast av Hannah Shaffer and Evan Rowland - Onsdager
96 Episoder
-
The Game Takes Shape
Publisert: 18.6.2025 -
The Rules Tell a Story
Publisert: 4.6.2025 -
Epilogues in Games
Publisert: 21.5.2025 -
Balancing the Pendulum
Publisert: 7.5.2025 -
Now You're the Bad Guy
Publisert: 23.4.2025 -
Don’t Stop Making Art! (Feat. Joshua A.C. Newman)
Publisert: 9.4.2025 -
It’s My Playtest and I’ll Cry If I Want To
Publisert: 26.3.2025 -
Pacing
Publisert: 12.3.2025 -
Insights and Secrets
Publisert: 26.2.2025 -
Rewards and Prizes
Publisert: 12.2.2025 -
The Art of Perfect Art
Publisert: 29.1.2025 -
What Makes a Good Playtest?
Publisert: 15.1.2025 -
When Mechanics Don't Match
Publisert: 25.12.2024 -
Going Places! (or, Navigation Mechanics in Games)
Publisert: 11.12.2024 -
A Moment of Rest
Publisert: 27.11.2024 -
Finding Community Again
Publisert: 13.11.2024 -
Levels of Doneness
Publisert: 29.10.2024 -
Judging a Book by Its Cover
Publisert: 16.10.2024 -
The Ideas You'll Be Buried With
Publisert: 2.10.2024 -
Designing a Spooky Game (Part 4): Finally, the Playtest
Publisert: 18.9.2024
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
