The Panic Mode Podcast
En podkast av Panic Mode - Søndager
64 Episoder
-  24 - Empathy in GamesPublisert: 23.6.2019
-  23 - Accessibility in Video GamesPublisert: 9.6.2019
-  22 - The Souls GenrePublisert: 26.5.2019
-  21 - Historical Accuracy in Video GamesPublisert: 12.5.2019
-  20 - Operant Conditioning in Video GamesPublisert: 28.4.2019
-  19 - Story in Video GamesPublisert: 14.4.2019
-  18 - Narrative Design in Board GamesPublisert: 31.3.2019
-  17 - Analysis ParalysisPublisert: 17.3.2019
-  16 - Applied Card Game Design TheoryPublisert: 3.3.2019
-  15 - Implicit Communication in Game DesignPublisert: 17.2.2019
-  14 - Social Deduction in Game DesignPublisert: 3.2.2019
-  13 - Board Game vs. Video Game DesignPublisert: 20.1.2019
-  12 - Toxicity in Video Game CulturePublisert: 6.1.2019
-  11 - Violence in Game DesignPublisert: 23.12.2018
-  10 - Games Journalism with Patrick Hickey Jr.Publisert: 9.12.2018
-  9 - Monetization in Video GamesPublisert: 25.11.2018
-  8 - Designing Tutorials in Video GamesPublisert: 11.11.2018
-  7 - Complexity & Depth in Game DesignPublisert: 28.10.2018
-  6 - Applied Game Design TheoryPublisert: 14.10.2018
-  5 - Positive & Negative Feedback in Game DesignPublisert: 30.9.2018
An insiders’ take on games and game design.
