The Debug Log
En podkast av thedebuglog.com
115 Episoder
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Episode 14: Adventures at Unite 2015
Publisert: 15.10.2015 -
Episode 13: Best Practices in Mobile Game Development
Publisert: 8.10.2015 -
Episode 12: Unite 2015 Preview
Publisert: 18.9.2015 -
Episode 11: 2015 IGF Grand Prize Winner and Crowdfunding Pioneers
Publisert: 11.9.2015 -
Episode 10: Version Control 101
Publisert: 4.9.2015 -
Episode 9: Motion Capture on a Budget with James C. Martin
Publisert: 28.8.2015 -
Episode 8: Top 5 Picks from the Asset Store
Publisert: 21.8.2015 -
Episode 7: How to Build a Community Around Your Game with Unity's Mark Schoennagel
Publisert: 13.8.2015 -
Episode 6: Virtual Reality and Unity3D
Publisert: 7.8.2015 -
Episode 5: Playtesting your Game
Publisert: 30.7.2015 -
Episode 4: Steam Greenlighting with Travis Lacey
Publisert: 22.7.2015 -
Episode 3: Best Practices in Game Development
Publisert: 16.7.2015 -
Episode 2: You and Your UI
Publisert: 15.7.2015 -
Episode 1: You Put My Data Where?!
Publisert: 15.7.2015 -
Episode 0: Hello World!
Publisert: 15.7.2015
Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.