The Debug Log
En podkast av thedebuglog.com
115 Episoder
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Episode 93: Evolution of Game Networking
Publisert: 27.7.2018 -
Episode 92: Optimizing Your Game for Performance
Publisert: 5.6.2018 -
Episode 91: Is Your Game Worth It?
Publisert: 3.5.2018 -
Episode 90: World Building with Geoffrey Nahashon
Publisert: 20.3.2018 -
Episode 89: Unity 2018 Beta
Publisert: 28.2.2018 -
Episode 88: The Next Big Thing
Publisert: 30.1.2018 -
Episode 87: Game Dev Tricks
Publisert: 19.1.2018 -
Episode 86: Rapid-Fire Roundup
Publisert: 16.11.2017 -
Episode 85: The Downsides of Developer Transparency
Publisert: 10.10.2017 -
Episode 84: Game Design Breakdown - PLAYERUNKNOWN'S BATTLEGROUNDS
Publisert: 31.8.2017 -
Episode 83: Marketing Your Game on a Low Budget
Publisert: 23.8.2017 -
Episode 82: Let's Talk Security: Data Storage
Publisert: 15.8.2017 -
Episode 81: Personal Programming Methodologies
Publisert: 8.8.2017 -
Episode 80: Rapid-Fire Roundup
Publisert: 14.7.2017 -
Episode 79: Technical Directing with Benjamin Jordan
Publisert: 29.6.2017 -
Episode 78: E3 2017 Wrap-up
Publisert: 24.6.2017 -
Episode 77: Targeting AAA Game Studios with Ryan Killgore
Publisert: 16.6.2017 -
Episode 76: Design Patterns - Observer
Publisert: 31.5.2017 -
Episode 75: Mythic Structure in Game Design
Publisert: 12.5.2017 -
Episode 74: From Gamer to Game Developer with Zack Schneider
Publisert: 2.5.2017
Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.