389 Episoder

  1. Episode 247 - How to Start a Business as a Game Designer

    Publisert: 29.2.2020
  2. Episode 246 - Making Good Financial Decisions as a Game Designer

    Publisert: 22.2.2020
  3. Episode 245 - Selling Games into Mass vs. Specialty Retail

    Publisert: 15.2.2020
  4. Episode 244 - Creating Safety Tools

    Publisert: 8.2.2020
  5. Episode 243 - Responsible Research

    Publisert: 1.2.2020
  6. Episode 242 - On Failure

    Publisert: 25.1.2020
  7. Episode 241 - Nostalgia as a Genre

    Publisert: 18.1.2020
  8. Episode 240 - Distribution and Fulfillment

    Publisert: 11.1.2020
  9. Episode 239 - Honing your Game Pitch

    Publisert: 4.1.2020
  10. Episode 238 - Xenobiology and Speculative Zoology

    Publisert: 28.12.2019
  11. Episode 237 - The Transitive Power of Myth

    Publisert: 21.12.2019
  12. Episode 236 - Games And Education

    Publisert: 14.12.2019
  13. Episode 235 - Designing RPGs With Safety Tools Included

    Publisert: 7.12.2019
  14. Episode 234 - Planning a Kickstarter? What You Need to Know!

    Publisert: 30.11.2019
  15. Episode 233 - Deconstructing Religion in your Games

    Publisert: 23.11.2019
  16. Episode 232 - Making Your (Alt-)Historical Setting More Inclusive

    Publisert: 16.11.2019
  17. Episode 231 - Now What? - Finishing Games

    Publisert: 9.11.2019
  18. Episode 230 - The Art of Mechanics

    Publisert: 2.11.2019
  19. Episode 229 - Beyond Bright Lights

    Publisert: 26.10.2019
  20. Episode 228 - Tabletop Analytics and Feedback

    Publisert: 19.10.2019

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The best recorded panels and seminars about analog game design and publishing

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