32 Episoder

  1. Program Typing

    Publisert: 18.1.2019
  2. Update on language ‘aa’

    Publisert: 18.10.2018
  3. Hidden GC Bandwidth Costs

    Publisert: 30.9.2018
  4. Specter and Meltdown

    Publisert: 29.7.2018
  5. Rocket Realtime School of Programming and Performance

    Publisert: 21.6.2018
  6. Thinking About Language Design

    Publisert: 6.6.2018
  7. Tech Debt Elimination Example

    Publisert: 6.4.2018
  8. JVM JIT’ting Basics

    Publisert: 12.3.2018
  9. Null Typing and Startup Time

    Publisert: 16.2.2018
  10. Heroic Optimizations

    Publisert: 10.2.2018
  11. Under the hood of the JVM

    Publisert: 3.2.2018
  12. Getters and Setters

    Publisert: 18.1.2018
  13. HotSpot and Safepoints

    Publisert: 4.1.2018
  14. Escape Detection vs Escape Analysis

    Publisert: 23.12.2017
  15. Hand Rolled Recursive Descent Parsers

    Publisert: 13.12.2017
  16. Build Systems and Make

    Publisert: 5.12.2017
  17. Cost Models

    Publisert: 26.11.2017
  18. Queuing In Practice

    Publisert: 9.11.2017
  19. Modern Hardware Performance and Cache Lines

    Publisert: 5.11.2017
  20. Some Fun With Elm, and Some Suggestions

    Publisert: 31.10.2017

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Cliff Click talks about various issues with Programming, Programmers, and Computer Performance

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