Play, Watch, Listen
En podkast av Alanah Pearce
142 Episoder
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69. When Writing Is Too Videogamey
Publisert: 17.7.2021 -
68. The Future of Indie Games (plus Mike & Troy use too many towels)
Publisert: 3.7.2021 -
67. Can Gameplay Out-Do Bad Writing?
Publisert: 25.6.2021 -
66. Troy Moved House
Publisert: 20.6.2021 -
65. God of War on PS4 AND PS5?
Publisert: 12.6.2021 -
64. The Games Industry Without E3
Publisert: 29.5.2021 -
63. Are Returnal and Mass Effect Competing?
Publisert: 21.5.2021 -
62. Troy Baker, Austin Wintory, & Mike Bithell Interview Each Other
Publisert: 15.5.2021 -
61. Who Framed Roger Rabbit?
Publisert: 7.5.2021 -
60. Mortal Kombat (but not the movie)
Publisert: 1.5.2021 -
59. What Makes a Good Performer
Publisert: 24.4.2021 -
58. How QA Works
Publisert: 17.4.2021 -
57. How to Audition for Voice Acting Roles
Publisert: 2.4.2021 -
56. Are Game Devs Lazy?
Publisert: 27.3.2021 -
55. What Makes "Bad" Game Design?
Publisert: 20.3.2021 -
54. Video Game Languages and Star Trek
Publisert: 17.3.2021 -
53. This Year's BAFTA Games Nominees
Publisert: 6.3.2021 -
52. Why Games Use Motion Blur
Publisert: 27.2.2021 -
51. We Are (not) Scientists
Publisert: 20.2.2021 -
50. CD Projekt's Data Breach & Warner Bros' Patent
Publisert: 13.2.2021
Join Alanah Pearce (game writer), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' that took their interest that week, from three unique perspectives in the games industry.
