Common Code in Multiplatform projects

Talking Kotlin - En podkast av A Podcast on Kotlin and more

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Mark decided to develop a multiplatform game, taking the concept of common code to the extreme. In this episode we discuss his adventures, the issues he encountered and how applicable this really would be in other types of applications such as LOB ones. For links to show notes, please visit talkingkotlin.com or download the App from the Android Store.

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