Nice Games Jam: "Repair-ent"
Nice Games Club - a gamedev podcast! - En podkast av Ellen, Stephen, and Mark - Torsdager
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As promised, the three Korths, Andy, Beth and Gabe, join us in the clubhouse for our hundred and two or so episode tradition! The clubhouse was too crowded to fit Mark in, but having five hosts makes up for it. Your nice hosts design a game about fixing the messes your child makes and then returning the favor as you age.Andy had brought up a chaotic game where you need to prevent your infant from getting into trouble, turns out there's a lot of those but here's an example!Who's Your Daddy - Evil Tortilla Games, SteamPromptCreate a game where you need to follow around a person or a thing that is breaking stuff. You gotta fix it!Game typeDesign documentPlayer count1RulesChild causes destruction and you have to fix itChild become adult you have to fix parent stuffParent needs to work (remotely) and also fix whatever the kid has brokenYou want to fix the things as best as you can before your partner gets homePartner will do some fixing at the end of the day (to prevent negative feedback loop)Each level is just one day in the life of this familyThe last level, the parent retires and now the kid is an adult and has to fix parents’ messesAnd maybe also has a kid they need to take care ofMess examplesOlder parentFind keysKnocking a pot off the stoveInstall rail in shower/toiletBookcase falls downToddlerPulling things with cords (as toddler)Crayons on the wallsLegos (or any toy)Pulled shower curtainTeenagerGet mad at a thing and punch a hole in the wallLeave the fridge openShave without cleaning sinkDirty clothesPlates everywhereDart boardSticky slimeLeave milk on tableWhat does cleaning look like?Different minigamesCo-op modeTwo parents, or parent and grandparentOrthographic camera angle that slides from one room to anotherMaybe the daycare couldn’t take the kid todayBasically these are snapshots of unexpected parenting that the player needs to deal withNeed moments of time for narrative/exploration timeWhen you find an important item, time stops so the player can appreciate itYou can find things that you made as a kidMore preventative tasks for the player to doPlace paper around so kid doesn’t draw on wallsParent simDecisions impact future decisions and might cause problems dependingHow you parent changes how you recover energy/your stats during elderly stagesIntroSet the tone of the homeAsk questions for the player to adjust the game for them somewhatHow does a messy home make you feel?How do you respond to criticism? How do you respond to conflict?Center questions on the parent, not the child.What kinds of appliances do you have in your home?
